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List of Ranger spells: Difference between revisions

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{{PageSeo
| title = List of Ranger spells
| description = Spells available to be learned by the Ranger class in Baldur's Gate 3.
| image = Class Ranger Badge Icon.png
}}
{{Spells|image = Class Ranger Hotbar Icon.png}}
Lists spells available to learned by the [[Ranger]] class upon level up. The level column indicates minimum Ranger level needed.
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.
Ranger spells will use the caster's [[Wisdom]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls. 


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==Ranger Spell List==
==Ranger Spell List==
{{Spell table
{{Spell table
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{{NavSpells}}
{{RangerNavbox}}
{{RangerNavbox}}

Revision as of 06:26, 15 June 2024

Lists spells available to learned by the Ranger class upon level up. The level column indicates minimum Ranger level needed. Ranger spells are Known spells and cannot be changed after they are learned during through a level up.

Ranger spells will use the caster's Wisdom modifier for Spell Save DC and Spell Attack rolls.

Ranger Spell List

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Ensnaring Strike Ensnaring Strike 1 Action  10 turns  m / ft Attack roll weaponDamage TypesWeapon
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Goodberry Goodberry 1 Action
-
 1.5 m / 5 ft
-
-
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll weaponDamage TypesWeapon
1d10Damage TypesPiercing
Hunter's Mark Hunter's Mark 1 Bonus Action  until long rest turns  18 m / 60 ft
-
-
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Speak with Animals Speak with Animals 1 Action  Long Rest  Self
-
-
Barkskin Barkskin 2 Action  Long Rest  1.5 m / 5 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Pass Without Trace Pass Without Trace 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Silence Silence 2 Action
-
 18m / 60ft
-
-
Spike Growth Spike Growth 2 Action
-
 18 m / 60 ft
-
2d4Damage TypesPiercing
Conjure Barrage Conjure Barrage 3 Action
-
 Self
 9m / 30ft (Cone)
weaponDamage TypesWeapon
2d8Damage TypesPhysical
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Lightning Arrow Lightning Arrow 3 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
Attack roll 4d8Damage TypesLightning
2d8Damage TypesLightning
Plant Growth Plant Growth 3 Action
-
 18 m / 60 ft
-
-
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-