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Dream Guardian/Combat: Difference between revisions
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This page focuses on the [[Dream Guardian]]'s behaviour during turn-based combat gameplay. This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides. | This page focuses on the [[Dream Guardian]]'s behaviour during turn-based combat gameplay. This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides. | ||
== Overview== | == Overview== | ||
The [[Dream Guardian]] will only appear in combat during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the | The [[Dream Guardian]] will only appear in combat during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the party chose to side with [[Orpheus]] rather than [[the Emperor]]. At the start of combat, the Emperor will summon four Dream Guardians to fight alongside him. | ||
==Attacks and Abilities== | ==Attacks and Abilities== |
Revision as of 17:36, 4 June 2024
Overview | Combat |
This page focuses on the Dream Guardian's behaviour during turn-based combat gameplay. This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides.
Overview
The Dream Guardian will only appear in combat during the final battle Atop the Netherbrain if the party chose to side with Orpheus rather than the Emperor. At the start of combat, the Emperor will summon four Dream Guardians to fight alongside him.
Attacks and Abilities
Tactician Only
Notes
- While they are meant to represent the different Dream Guardians of each party member, the version designed by the Player will not be among them.
- Despite their appearances, none of them have any racial passives.
- The Dream Guardian's "Psionic Suggestion" is similar to Command but has a special variant that a target for 2 turns.