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Mayrina: Difference between revisions
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==Overview== | ==Overview== | ||
== | == Related Quests=== | ||
* [[Save Mayrina]] | * [[Save Mayrina]] | ||
* [[Help the Hag Survivors]] | * [[Help the Hag Survivors]] |
Revision as of 21:24, 2 June 2024
Mayrina | |||||||||||||
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Level 1 | |||||||||||||
Information | |||||||||||||
Race | Human | ||||||||||||
Family | Connor Vinderblad (husband) Demir (brother) Johl (brother) | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 10 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 77 kg (170 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Mayrina is a human NPC in Baldur's Gate 3. She is the widow of Connor Vinderblad and sister to Demir and Johl. Mayrina, who can be found inside the Riverside Teahouse, in the Sunlit Wetlands, seeks the help of Auntie Ethel to resurrect her lately deceased husband Connor. She is the objective in the quest to Save Mayrina.
Overview
Related Quests=
Involvement
Act One
Entering the Riverside Teahouse, you encounter Auntie Ethel force-feeding Mayrina a pie. By inquiring about her or mentioning the fate of her brothers you will upset the hag and Ethel will teleport her to the end of the Overgrown Tunnel. If you try to save Mayrina, you have to face Ethel. After defeating Ethel or making a deal, including Mayrina, she is upset. You learn that Mayrina made a deal with the hag, where she would have traded her unborn child for the resurrection of her husband.
If you use Speak with Dead on the hag prior to talking with Mayrina, you can learn the hag planned to eat her baby, unlocking a Persuasion option with Mayrina.
Exploring the Hag's lair you find Bitter Divorce. After leaving through the mushroom circle, you meet Mayrina again next to the casket with the body of Connor. With Bitter Divorce in the inventory, you can offer to try resurrecting Connor. The resurrection results in Connor being a Zombie controlled by the wand. If the wand is given to Mayrina, she sets off with zombie Connor towards Baldur's Gate.
Mayrina will turn hostile if the player tries to kill Connor, or if a cleric player chooses to call on their god to "smite the undead".
Act Three
Mayrina can later be found polymorphed into a sheep at Old Garlow's Place in the Lower City, where she is working with a group of hag survivors. She can be returned to her original self by casting on either herself or the cursed doll that hovers around the room.
Alternatively, you can destroy the doll without killing Mayrina in the process. You'll need high burst damage to do this, since Mayrina only takes fixed amount of damage.
Mayrina will reward the party upon completion of Help the Hag Survivors. If Connor made it with her to Baldur's Gate, she can be convinced to finally bring him peace and snap Bitter Divorce in two.