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Gresh: Difference between revisions

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m (HiddenDragon moved page Warrior Gresh to Gresh over redirect: Renamed according to style guide)
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{{Feature box|Throw Stone}}
{{Feature box|Throw Stone}}


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{{Emerald Grove}}
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]

Revision as of 06:45, 2 June 2024

Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Unlike other Goblins that can be talked out of fighting through ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft