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Faerie Fire: Difference between revisions
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[[File:Faerie Fire Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | [[File:Faerie Fire Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''" | | title = <div style="font-size:105%; font-family:Georgia;">''"Encase multiple targets in colourful light. The targets turns visible, and Attack Rolls against the targets have Advantage."''</div> | ||
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div> |
Revision as of 14:02, 21 July 2023
Faerie Fire is a Level 1 Evocation Spell. This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds faint light and prevents invisibility.
Description
Encase multiple targets in colorful light. The targets turn visible, and Attack Rolls against the target have Advantage.
Properties
Available to level 1 Bard, Druid and level 2 Ranger.
- Range:
18m / 60ft
- Area of Effect:
6m / 20ft (Radius)
- Saving Throw:
Dexterity
- Concentration:
Required
Faerie Fire |
Duration: 10 turns
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