Ad placeholder
Entangle: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
JenovaUltima (talk | contribs) (updated to new spell template) |
||
Line 1: | Line 1: | ||
{{SpellPage | |||
| name = Entangle | |||
| image = Entangle Icon.png | |||
| level = 1 | |||
| school = Conjuration | |||
| classes = Druid, Ranger | |||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled and move at half speed while standing in this area. | |||
| description = Vines sprout from the ground, turning it into difficult terrain and possibly Entangling creatures within. | |||
| | |||
Vines sprout from the ground, turning it into difficult terrain and possibly Entangling creatures within. | |||
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | ||
| learns at level 1 = Druid | |||
| learns at level 2 = Ranger | |||
| action type = action | |||
| range = ranged | |||
| concentration = yes | |||
| condition = Entangled | |||
| condition icon = Entangled Condition Icon.png | |||
| condition duration = until long rest | |||
| condition save = Strength | |||
}} | |||
| | |||
Revision as of 01:33, 1 August 2023
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into difficult terrain and possibly Entangling creatures within.
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Entangled
Duration: Until Long rest
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
How to learn
(Information not yet added.)