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Tides of Chaos (passive feature): Difference between revisions
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(Added note on the passive feature toggle being non-functional.) |
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{{Passive feature page | {{Passive feature page | ||
|image = Tides of Chaos.webp | | image = Tides of Chaos.webp | ||
|icon = Tides of Chaos Icon.webp | | icon = Tides of Chaos Icon.webp | ||
|name = Tides of Chaos | | name = Tides of Chaos | ||
|summary = '''Tides of Chaos''' is a toggleable passive feature that grants [[Advantage]] on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%). | | summary = '''Tides of Chaos''' is a toggleable passive feature that grants [[Advantage]] on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%). | ||
|description = Activate to gain {{Advantage}} on your next {{Attack Roll}}, [[Ability Check]], or {{SavingThrow}}. | | description = Activate to gain {{Advantage}} on your next {{Attack Roll}}, [[Ability Check]], or {{SavingThrow}}. | ||
Increased chance of {{Pass|Wild Magic (passive feature)}} surge afterwards. | Increased chance of {{Pass|Wild Magic (passive feature)}} surge afterwards. | ||
|grants = Tides of Chaos | | grants = Tides of Chaos | ||
|cost = toc | | cost = toc | ||
|notes = *Normally, a {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the [[Difficulty Class]] (DC) to 11 (i.e., a 50% chance). | | notes = *Tides of Chaos as a passive toggle is currently ( as of v4.1.1.6072089) bugged and does nothing; Tides of Chaos is only usable as a reaction. | ||
*Normally, a {{D20}} is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the [[Difficulty Class]] (DC) to 11 (i.e., a 50% chance). | |||
*In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%). | *In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%). | ||
*Although it is a [[Reaction_(Combat)|Reaction]], it does not consume a Reaction resource. | *Although it is a [[Reaction_(Combat)|Reaction]], it does not consume a Reaction resource. | ||
|class learns at level 1 = Wild Magic Sorcerer | | class learns at level 1 = Wild Magic Sorcerer | ||
}} | }} |
Latest revision as of 20:16, 24 November 2024
Tides of Chaos is a toggleable passive feature that grants Advantage on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%).
Description
Activate to gain Advantage on your next Attack roll, Ability Check, or Saving throw.
Increased chance of surge afterwards.
Details
- Cost:
- Tides of Chaos Charge
Grants:
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer
Notes
- Tides of Chaos as a passive toggle is currently ( as of v4.1.1.6072089) bugged and does nothing; Tides of Chaos is only usable as a reaction.
- Normally, a d20 is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the Difficulty Class (DC) to 11 (i.e., a 50% chance).
- In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%).
- Although it is a Reaction, it does not consume a Reaction resource.