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Create Water: Difference between revisions

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[[Spell]] > [[Spells#List Of Spells|List Of Spells]] > [[Spells#1st Level Spells|1st Level Spells]] > [[Create or Destroy Water]] > [[Create Water]]
{{SpellPage
----
| name = Create Water
 
| image = Create Water Icon.png
'''Create Water''' is a variant of [[Create or Destroy Water]]. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
| level = 1
 
| school = Transmutation
[[File:Create Water Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| classes = Cleric, Druid
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]]."''</div>
| summary = Create Water is a variant of [[Create or Destroy Water]], a Level 1 Transmutation spell available to Clerics and Druids. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
----
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| action type = action
----
| concentration = No
| Range = 9m / 30ft
| range m = 9
| Area of Effect = 9m / 30ft (Radius)
| range ft = 30
| School = Transmutation
| condition = Wet
| Concentration = None
| condition duration = 3
| Condition = [[Condition#Wet|Wet]]
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.
| Duration = 3 turns
}}
| Class = [[Cleric]], [[Druid]]
}}]]
 
== Description ==
Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Cleric]], and [[Druid]].''
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 9m / 30ft}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 9m / 30ft (Radius)}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Wet Condition Icon.webp|frameless|upright=0.12]] Wet</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 3 turns}}
* Prevented from [[Condition#Burning|burning]].
* [[Damage Types#Damage Vulnerability, Resistance and Immunity|Resistance]] to <code><span style="color:#ff6600">Fire</span> damage</code>.
* [[Damage Types#Damage Vulnerability, Resistance and Immunity|Vulnerable]] to <code><span style="color:#3366cc">Lightning</span> and <span style="color:#3399cc">Cold</span> damage</code>.
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each spell slots level above 1st.

Revision as of 10:50, 31 July 2023

Create Water Icon.png

Create Water is a level 1 transmutation spell. Create Water is a variant of Create or Destroy Water, a Level 1 Transmutation spell available to Clerics and Druids. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.

Description

Call forth rain. It extinguishes exposed flames and forms a water surface.

Properties

Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.

Condition: Wet

Wet Wet

Duration: 3 turns

How to learn

(Information not yet added.)