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(Corrected jump bonus from strength. This is given in the AddRangeFromAbility field in Projectile_Jump)
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| image = Jump.webp
| image = Jump.webp
| cost = bonus, movement m:3
| cost = bonus, movement m:3
| range = ranged
| range m = 4.5
| range m = 4.5
| range ft = 15
| range ft = 15

Revision as of 04:07, 10 May 2024

Jump.webp

Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.

Description

Jump to a destination.

Your Strength affects how far you can jump.

Properties

Cost:
Bonus action + 3 m / 10 ftMovement
Details:
 Range: 4.5 m / 15 ft

Notes

  • Jump has a base range of  Range: 4.5 m / 15 ft and is increased by 1 m / 3 ft for 2 points of Strength above 10.
  • The Encumbered condition causes jump distance to be halved.
  • The range can also be increased by a variety of class features, spells, and items:
Effect Bonus jump range
Enhance Leap Enhance Leap +200% ( Duration: 10 turns)
Athlete Athlete +50%
Advanced Unarmoured Movement Advanced Unarmoured Movement  Range: 6 m / 20 ft
Rage: Tiger Heart Rage: Tiger Heart  Range: 4.5 m / 15 ft
Remarkable Athlete: Jump Remarkable Athlete: Jump  Range: 3 m / 10 ft
Nyrulna
Corvid Token
Bonespike Boots  Range: 1.5 m / 5 ft
The Graceful Cloth
Swiresy Shoes
Monster Slayer Glaive