Ad placeholder
Sleep: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 30: | Line 30: | ||
{| role="presentation" class="wikitable" | {| role="presentation" class="wikitable" | ||
| <strong>[[File: Sleeping Condition Icon. | | <strong>[[File: Sleeping Condition Icon.webp|frameless|upright=0.12]] Sleeping</strong> | ||
|- | |- | ||
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} |
Revision as of 20:09, 16 July 2023
Sleep is a Level 1 Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber.
![](/w/images/thumb/9/91/Sleep_Icon.png/240px-Sleep_Icon.png)
"Put creatures up to a combined 24 hit points into a magical slumber. Sleeping creatures awaken if they take damage."
Range | 18m / 60ft |
---|---|
Area of Effect | 6m / 20ft (Radius) |
School | Enchantment |
Concentration | None |
Condition | Sleeping |
Duration | 2 turns |
Class | Bard, Sorcerer, Wizard |
Description
Put creatures up to a combined 24 hit points into a magical slumber.
Sleeping creatures awaken if they take damage.
Properties
Available to level 1 Bard, Sorcerer and Wizard.
![]() |
|
At Higher Levels
When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by 8 hit points
for each spell slot level above 1st.