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Wild Magic: Slow: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Slow''' is a {{ | | summary = '''Wild Magic: Slow''' is a {{Pass|Wild Magic (passive feature)|Wild Magic}} effect of the [[Wild Magic Sorcerer]]. This negative effect places the Slowed condition on you from the {{SAI|Slow}} spell, reducing your {{Armour Class}}, Dexterity [[Saving Throw]]s and actions. | ||
| description = You are {{Cond|Slowed}}. | | description = You are {{Cond|Slowed}}. | ||
| image = Slow.webp | | image = Slow.webp |
Latest revision as of 10:17, 29 July 2024
Wild Magic: Slow is a effect of the Wild Magic Sorcerer. This negative effect places the Slowed condition on you from the spell, reducing your Armour Class, Dexterity Saving Throws and actions.
Description
You are .
Condition: Slowed
Duration: 2 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer