Ad placeholder
Multiattack (Owlbear): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{See also|Multiattack (disambiguation)}} | |||
{{ActionPage | {{ActionPage | ||
| name = Multiattack | | name = Multiattack |
Latest revision as of 16:25, 29 April 2024
See also: Multiattack (disambiguation)
Multiattack is a class action that allows an Owlbear to hit an enemy twice.
Description
Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked .Owlbear must be under the effects of .
Properties
- Cost:
- Action
- Damage:
- 2d8 (2~16) + Strength modifier Slashing
- + 1d10 (1~10) + Strength modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear