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Cloudkill: Difference between revisions

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| condition duration =
| condition duration =
| condition save =
| condition save =
| area = Cloudkill
| area = Cloudkill (cloud)
| area category = cloud
| area shape = radius
| area range m = 6
| area range m = 6
| area range ft = 20
| area range ft = 20
| area duration = 10
| area duration = 10
| area turn start damage = 5d8
| area turn start damage type = Poison
| area turn start damage save = Constitution
| area turn start damage save effect = half
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition = Cloudkill
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| higher levels =
| notes =  
| notes =  

Revision as of 07:16, 4 May 2024

Cloudkill.webp

Cloudkill is a level 5 conjuration spell. This spell allows spellcasters to conjure a moveable cloud that damages and obscures everything it envelops.

Description

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

Properties

Cost
Action + Level 5 Spell Slot
Damage
D8 Poison.png 5d8 (5~40) Damage TypesPoison
Details
CON Save
 Range: 18 m / 60 ft
Creates Area: Cloudkill (cloud)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Cloudkill (cloud)

How to learn

Classes:

Granted by the following items:

Visuals

External Links