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Pushing Attack (Melee): Difference between revisions
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{{ | {{Redirect | ||
| redirect = Pushing Attack | |||
| use1 = the ranged version, see | |||
| article1 = Pushing Attack (Ranged) | |||
| use2 = the Titanstring Bow ability, see | |||
| article2 = Pushing Attack (Titanstring Bow) | |||
}} | |||
{{Weapon action page | {{Weapon action page | ||
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | | summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away. |
Revision as of 23:03, 7 May 2024
"Pushing Attack" redirects here. For the ranged version, see, see Pushing Attack (Ranged). For the Titanstring Bow ability, see, see Pushing Attack (Titanstring Bow).
Pushing Attack (Melee) is a Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
Description
Spend a superiority die to deal an additional 1d8Physical damage and possibly push the target back 4.5 m / 15 ft.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- STR Save
- Range: Normal weapon range