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Divine Strike: Weapon (Ranged): Difference between revisions

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(Created page with "{{WeaponActionPage | summary = '''Divine Strike: Weapon (Ranged)''' is a {{Class|War Domain}} Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike. | description = Deal an additional {{DamageText|1d8|Weapon}}. | image = Divine Strike Weapon Ranged.webp | cost = action | damage = weapon | extra damage = 1d8 | extra damage type = Weapon | attack roll = yes | recharge = Per turn | duration = | range = ranged | aoe = | aoe m = | aoe ft =...")
 
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| summary = '''Divine Strike: Weapon (Ranged)''' is a {{Class|War Domain}} Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike.
| summary = '''Divine Strike: Weapon (Ranged)''' is a {{Class|War Domain}} Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike.
| description = Deal an additional {{DamageText|1d8|Weapon}}.
| description = Deal an additional {{DamageText|1d8|Weapon}}.

Revision as of 23:54, 26 April 2024

Divine Strike Weapon Ranged.webp

Divine Strike: Weapon (Ranged) is a War Domain War Domain Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike.

Description

Deal an additional 1d8Damage TypesWeapon.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Weapon.png 1d8 (1~8) Damage TypesWeapon
Details
Attack roll
 Range: 18 m / 60 ft
Recharge: Per turn

How to learn

This action is a variation of:
Divine Strike: Weapon Divine Strike: Weapon

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.