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Crushing Flight: Difference between revisions
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(Corrected range) |
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| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| attack roll = | | attack roll = | ||
| range m = 21 | | range m = 21 | ||
| range ft = 70 | | range ft = 70 | ||
Line 21: | Line 20: | ||
| condition save = | | condition save = | ||
| used by creatures = Owlbear, Wild Shape: Owlbear | | used by creatures = Owlbear, Wild Shape: Owlbear | ||
| notes = * The creature [[Owlbear]] does not take damage upon landing. | | notes = | ||
* The base range of the jump is {{distance|m=16}}. It scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the owlbear's 20 Strength and no other modifiers, the range is {{distance|m=21}}. | |||
* The creature [[Owlbear]] does not take damage upon landing. | |||
* When used in {{SAI|Wild Shape: Owlbear}}, additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to {{SAI|Throw}}. Effects like {{SAI|Enlarge}} that increase weight will increase damage, as will falling from greater heights. | * When used in {{SAI|Wild Shape: Owlbear}}, additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to {{SAI|Throw}}. Effects like {{SAI|Enlarge}} that increase weight will increase damage, as will falling from greater heights. | ||
}} | }} |
Latest revision as of 20:35, 1 June 2024
Crushing Flight is a class action known to both creatures and shapechanged Druids. Owlbears use this ability to cover large swaths of ground while attacking opponents.
Description
Leap at a target to bite it and knock it
Properties
- Cost:
- Bonus action + 6 m / 20 ftMovement
- Damage:
- 2d8 (2~16) Bludgeoning
- Details:
- Range: 21 m / 70 ft
- STR Save
At Higher Levels
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear, and Wild Shape: Owlbear
Notes
- The base range of the jump is 16 m / 53 ft. It scales with Strength and benefits from the same modifiers as a normal . With the owlbear's 20 Strength and no other modifiers, the range is 21 m / 70 ft.
- The creature Owlbear does not take damage upon landing.
- When used in , additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to . Effects like that increase weight will increase damage, as will falling from greater heights.