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Sacred Munitions: Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| name = Sacred Munitions
| name = Sacred Munitions
| description = Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict {{Cond|Turned}} against [[Undead]].
| description = Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict {{Cond|Turned}} against [[Undead]].

Latest revision as of 23:55, 26 April 2024

Sacred Munitions.webp

Sacred Munitions is a weapon action granted by Gandrel's Aspiration.

Description

Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Turned Turned against Undead.

Properties

Cost
Bonus action
Details
 Range: Self
Duration: 1 turn
Recharge: Short rest

Condition: Sacred Munitions

Sacred Munitions Sacred Munitions

Duration: 1 turn

  • Affected entity's ranged weapon attacks possibly inflict Turn Undead Turn Undead on a target.

Condition: Turned

Turned Turned

Duration: 3 turns

  • A turned creature must spend its turns trying to move as far away from the creature who turned it as possible.
  • It can't willingly move to a space within 9m / 30ft of that creature.
  • It also can't take Reactions.
  • For its Actions, it can use only the Dash action or try to escape from an effect that prevents it from moving.
  • The condition ends upon taking damage.

How to learn

Granted by the weapons:

Notes

  • The in-game description says "Your ranged weapon attacks possibly inflict Turned Turned," but there is actually no Saving throw to resist it.
  • A level 5 Cleric using this feature will also have the Destroy Undead feature applied to their ranged attacks.