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Devour (Animate Dead Ghoul): Difference between revisions
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| description = Bite a knocked down, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points. | | description = Bite a knocked down, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points. | ||
| image = Generic Damage.webp | | image = Generic Damage.webp | ||
| controller icon = Generic Damage Icon.webp | |||
| icon = Generic Damage Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| concentration = | | concentration = |
Revision as of 17:22, 24 April 2024
See also: Devour (disambiguation)
Devour is a class action used by Ghouls raised via or . This ability allows the user to bite down on a disabled opponent, inflicting great damage and healing themselves.
Description
Bite a knocked down, prone, or sleeping target, and deal 3d10 + Strength ModifierSlashing damage. Heal that many hit points.
Properties
- Cost:
- Action
- Damage:
- 3d10 (3~30) + Strength or Dexterity modifier Slashing
- + 3d10 (3~30) hit points
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
How to learn
Used by creatures: Ghoul (Animate Dead)