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Hex (Strength): Difference between revisions

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[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]


[[File:Hex Strength Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Hex Strength Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Strength [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Strength [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
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Revision as of 14:55, 16 July 2023

Hex (Strength) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Strength checks.

"Impart Disadvantage on Strength Checks. If the target dies before the spell ends, you can use a bonus action to hex a new creature."

B.Action Icon.png Bonus Action Spell Slot Icon.png Level 1 Spell Slot

Range 18m / 60ft
School Enchantment
Concentration Required
Condition Hex: Strength
Duration Until Long Rest
Class Warlock

Description

Impart Disadvantage on Strength Checks.

If the target dies before the spell ends, you can use a bonus action to hex a new creature.

Properties

B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Warlock.

  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required