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Poisoned (Condition): Difference between revisions

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m (Added detail about how rotten consumables can proc poison (and their ability to trigger Aspect of the Beast: Honey Badger reliably))
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* Suffers {{Disadvantage}} on {{Attack Roll}}s and [[Checks|Ability Checks]].
* Suffers {{Disadvantage}} on {{Attack Roll}}s and [[Checks|Ability Checks]].
|name=Poisoned
|name=Poisoned
|type=poisoned}}
|type=poisoned
|stack id = POISONED
|properties = InitiateCombat
|status groups = SG_Surface, SG_Poisoned, SG_Condition
}}


== Notes ==
== Notes ==

Latest revision as of 07:59, 14 May 2024

This page is about the condition. For the condition type, see Poisoned (condition type). For the items, see Coatings.

Conditions with the same stack ID

Conditions with the stack ID POISONED, only one of these can be applied at the same time:

Condition Effects

Noxious Fumes (Bibberbang) (Condition) Noxious Fumes

  • Affected entity takes 1d4Damage TypesPoison each turn. It must succeed a Constitution saving throw or take an additional 2d4Damage TypesPoison, taking half damage in a success.

Poisoned (Condition) Poisoned

Poisonous Fumes (Condition) Poisonous Fumes

Sickly (Condition) Sickly

Feeling extremely off - suspiciously so.

Sources of Poisoned

Notes[edit | edit source]