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Menacing Attack (Melee): Difference between revisions
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| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | | description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | ||
| image = Menacing Attack Melee.webp | | image = Menacing Attack Melee.webp | ||
| icon = Menacing Attack Melee Icon.webp | | controller icon = Menacing Attack Melee Icon.webp | ||
| icon = Menacing Attack Melee Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| hit cost = supdie | | hit cost = supdie |
Revision as of 19:06, 18 April 2024
Menacing Attack (Melee) is a Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly the target.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- Range: Normal weapon range
Condition: Frightened
Duration: 1 turn
Weapon action DC Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Classes:
- Class level 3: Battle Master