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Glyph of warding: Sleep: Difference between revisions
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''Available to level 5 [[Bard]], [[Cleric]] and [[Wizard]].'' | ''Available to level 5 [[Bard]], [[Cleric]] and [[Wizard]].'' | ||
*Range: {{C|[[File:Range Icon | *Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 9m / 30ft}} | ||
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 4m / 13ft (Radius)}} | *Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 4m / 13ft (Radius)}} | ||
*Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Until [[Long Rest]]}} (the Ward) | *Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Until [[Long Rest]]}} (the Ward) |
Revision as of 15:41, 16 July 2023
Glyph of Warding: Sleep is variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to Sleep when triggered.
Description
The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy.
Only one glyph can be active at a time. The sleep effect lasts 2 turns if successfully triggered, while the ward will last until Long Rest if untriggered.
Properties
Available to level 5 Bard, Cleric and Wizard.
- Range:
9m / 30ft
- Area of Effect:
4m / 13ft (Radius)
- Duration:
Until Long Rest
(the Ward) - Saving Throw:
Dexterity
Sleeping |
Duration: 2 turns
|