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Defender Flail: Difference between revisions

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| uid = MAG_BG_OfEasthaven_Defender_Flail
| uid = MAG_BG_OfEasthaven_Defender_Flail
| weapon actions = Concussive Smash,  Weakening Strike, Tenacity
| weapon actions = Concussive Smash,  Weakening Strike, Tenacity
| where to find = Can be bought from [[A'jak'nir Jeera]] in [[Crèche Y'llek]].
| where to find = Can be bought or stolen from [[Jeera|A'jak'nir Jeera]].
| where to find location = Crèche Y'llek
| where to find x = 1380
| where to find y = -798
| notes = *The Defender Flail is [[List_of_references_to_previous_Baldur's_Gate_games|also found in Baldur's Gate 2]] as the [https://baldursgate.fandom.com/wiki/Defender_of_Easthaven Defender of Easthaven]. The description of the item in both games refers to the events of Icewind Dale.
| notes = *The Defender Flail is [[List_of_references_to_previous_Baldur's_Gate_games|also found in Baldur's Gate 2]] as the [https://baldursgate.fandom.com/wiki/Defender_of_Easthaven Defender of Easthaven]. The description of the item in both games refers to the events of Icewind Dale.
| uuid = cf19058b-2be6-411c-9227-7058053fa37a
| uuid = cf19058b-2be6-411c-9227-7058053fa37a

Latest revision as of 07:15, 22 August 2024

Defender Flail image

The Defender Flail is a rare +1 Flail that reduces physical weapon damage to the wearer and increases Armour Class.

Description Icon.png

This flail was created to commemorate victory over the devil Belhifet. It has since made its way so far from Easthaven that the locals have long forgotten that chapter of their town's past.

Properties

Damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Details
Flails Flails
Rarity: Rare
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 310 gp
UID MAG_BG_OfEasthaven_Defender_Flail
UUID cf19058b-2be6-411c-9227-7058053fa37a

Special

The holder of this item gains:

Steel Physiology
Reduce incoming Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage by 1.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

Notes