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Improved Critical Hit: Difference between revisions
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{{Passive feature page | {{Passive feature page | ||
|image=Improved Critical Hit.webp | | image = Improved Critical Hit.webp | ||
|icon=Improved Critical Hit Icon.webp | | icon = Improved Critical Hit Icon.webp | ||
|summary='''Improved Critical Hit''' is a {{Class|Champion}} passive feature that reduces the number they need to roll for a critical hit by 1. | | summary = '''Improved Critical Hit''' is a {{Class|Champion}} passive feature that reduces the number they need to roll for a critical hit by 1. | ||
|description=The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack. | | description = The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack. | ||
|class learns at level 3 = Champion | | class learns at level 3 = Champion | ||
| used by creatures = Enforcer Skoona, Kar'niss, Marcus, Robust Guardian | |||
}} | }} | ||
{{FighterNavbox}} | {{FighterNavbox}} |
Revision as of 23:53, 29 May 2024
Improved Critical Hit is a passive feature that reduces the number they need to roll for a critical hit by 1.
Description
The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
How to learn
Classes:
- Class level 3: Champion
Used by creatures: Enforcer Skoona, Kar'niss, Marcus, and Robust Guardian