Ad placeholder
Expert Divination: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
Cattlesquat (talk | contribs) (bugs category) |
||
Line 14: | Line 14: | ||
** Cast a spell from a specific school: {{Cond|Prophecy: Guarded}}, {{Cond|Prophecy: A Little Help}}, {{Cond|Prophecy: Predictable}}, {{Cond|Prophecy: Spellbinding}}, {{Cond|Prophecy: Evocative}}, {{Cond|Prophecy: Feign Surprise}}, {{Cond|Prophecy: Dead Right}}, {{Cond|Prophecy: Changes}}. | ** Cast a spell from a specific school: {{Cond|Prophecy: Guarded}}, {{Cond|Prophecy: A Little Help}}, {{Cond|Prophecy: Predictable}}, {{Cond|Prophecy: Spellbinding}}, {{Cond|Prophecy: Evocative}}, {{Cond|Prophecy: Feign Surprise}}, {{Cond|Prophecy: Dead Right}}, {{Cond|Prophecy: Changes}}. | ||
** {{Cond|Prophecy: Well-Read}}: Learn or cast a spell using a [[scroll]]. | ** {{Cond|Prophecy: Well-Read}}: Learn or cast a spell using a [[scroll]]. | ||
** {{Cond|Prophecy: Delivering Alms}}: {{SAI|Help}} an ally | ** {{Cond|Prophecy: Delivering Alms}}: {{SAI|Help}} an ally.{{Bug}} | ||
** {{Cond|Prophecy: Reap Rewards}}: Kill an enemy. | ** {{Cond|Prophecy: Reap Rewards}}: Kill an enemy. | ||
| bugs = * {{Cond|Prophecy: Delivering Alms}} seems to be bugged and cannot be fulfilled. {{verify}} | |||
}} | }} | ||
{{Inflicts|Prophecy: Burn After Reading|passive}}{{Inflicts|Prophecy: Frosty Reception|passive}}{{Inflicts|Prophecy: Shocking Revelation|passive}}{{Inflicts|Prophecy: Thunderous Applause|passive}}{{Inflicts|Prophecy: Forceful Insistence|passive}}{{Inflicts|Prophecy: Grave Fate|passive}}{{Inflicts|Prophecy: Venomous Words|passive}}{{Inflicts|Prophecy: Headache|passive}}{{Inflicts|Prophecy: Holy Epiphany|passive}}{{Inflicts|Prophecy: Melting Pot|passive}}{{Inflicts|Prophecy: A Blunt Tool|passive}}{{Inflicts|Prophecy: A Little Prick|passive}}{{Inflicts|Prophecy: Cutting Edge|passive}}{{Inflicts|Prophecy: Guarded|passive}}{{Inflicts|Prophecy: A Little Help|passive}}{{Inflicts|Prophecy: Predictable|passive}}{{Inflicts|Prophecy: Spellbinding|passive}}{{Inflicts|Prophecy: Evocative|passive}}{{Inflicts|Prophecy: Feign Surprise|passive}}{{Inflicts|Prophecy: Dead Right|passive}}{{Inflicts|Prophecy: Changes|passive}}{{Inflicts|Prophecy: Well-Read|passive}}{{Inflicts|Prophecy: Delivering Alms|passive}}{{Inflicts|Prophecy: Reap Rewards|passive}} | {{Inflicts|Prophecy: Burn After Reading|passive}}{{Inflicts|Prophecy: Frosty Reception|passive}}{{Inflicts|Prophecy: Shocking Revelation|passive}}{{Inflicts|Prophecy: Thunderous Applause|passive}}{{Inflicts|Prophecy: Forceful Insistence|passive}}{{Inflicts|Prophecy: Grave Fate|passive}}{{Inflicts|Prophecy: Venomous Words|passive}}{{Inflicts|Prophecy: Headache|passive}}{{Inflicts|Prophecy: Holy Epiphany|passive}}{{Inflicts|Prophecy: Melting Pot|passive}}{{Inflicts|Prophecy: A Blunt Tool|passive}}{{Inflicts|Prophecy: A Little Prick|passive}}{{Inflicts|Prophecy: Cutting Edge|passive}}{{Inflicts|Prophecy: Guarded|passive}}{{Inflicts|Prophecy: A Little Help|passive}}{{Inflicts|Prophecy: Predictable|passive}}{{Inflicts|Prophecy: Spellbinding|passive}}{{Inflicts|Prophecy: Evocative|passive}}{{Inflicts|Prophecy: Feign Surprise|passive}}{{Inflicts|Prophecy: Dead Right|passive}}{{Inflicts|Prophecy: Changes|passive}}{{Inflicts|Prophecy: Well-Read|passive}}{{Inflicts|Prophecy: Delivering Alms|passive}}{{Inflicts|Prophecy: Reap Rewards|passive}} | ||
{{WizardNavbox}} | {{WizardNavbox}} |
Revision as of 03:59, 27 April 2024
Expert Divination is a Divination passive feature that grants an additional Portent Die and allows you to fulfill prophecies to restore any spent Portent Dice each short rest. These prophecies typically entail casting a spell from a specific school or dealing a specific type of damage.
Description
You gain an additional Portent Die. When taking a Short Rest you receive a set of Prophecies. Complete them to regain missing Portent Dice.
How to learn
Classes:
- Class level 6: Divination
Notes
- This feature increases your maximum number of Portent Dice to 3.
- After short resting, you will receive a random prophecy for each spent Portent Die. Fulfilling this prophecy will restore the die with a new, random value.
- The different possible prophecies are:
Bugs
- seems to be bugged and cannot be fulfilled. [ Needs Verification]