Ad placeholder
Assassin's Alacrity: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
(added note of how the ability works, and an apparently decently common bug) |
||
Line 5: | Line 5: | ||
|icon=Assassin's Alacrity Icon.webp | |icon=Assassin's Alacrity Icon.webp | ||
|class learns at level 3 = Assassin | |class learns at level 3 = Assassin | ||
|notes = * How this ability works is that after an Assassin uses its Action or Bonus Action to [[Surprise (Game Mechanic)|surprise]] attack an opponent, the Assassin will still be able to use those actions on the subsequent "first" round, where they otherwise would have been considered already used. | |||
** Note that this ability doesn't always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat. | |||
}} | }} | ||
{{RogueNavbox}} | {{RogueNavbox}} |
Revision as of 20:51, 21 April 2024
Assassin's Alacrity is an passive feature that greatly enhances your first turn in combat
Description
Quick as an alley cat in a rain-dark city, you immediately restore your Action and Bonus action at the start of combat
How to learn
Classes:
- Class level 3: Assassin
Notes
- How this ability works is that after an Assassin uses its Action or Bonus Action to surprise attack an opponent, the Assassin will still be able to use those actions on the subsequent "first" round, where they otherwise would have been considered already used.
- Note that this ability doesn't always activate, presumably due to incorrect interactions with initiative and what is considered part of a given combat.