Modding talk:Face and body textures: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Tags: Mobile edit Mobile web edit New topic Source
 
Tags: Reply Source
 
Line 2: Line 2:


Like if someone wanted to make their tav in blender for private use outside of BG3. I’m trying yet ai cant figure out how to make the skin look normal [[Special:Contributions/172.226.196.150|172.226.196.150]] 20:45, 23 March 2024 (CET)
Like if someone wanted to make their tav in blender for private use outside of BG3. I’m trying yet ai cant figure out how to make the skin look normal [[Special:Contributions/172.226.196.150|172.226.196.150]] 20:45, 23 March 2024 (CET)
:On Nexus someone made a collection of tools and shaders in Blender to apply those Texture easily. It's called "Volno's Texture Toolbox" https://www.nexusmods.com/baldursgate3/mods/4310?tab=description [[Special:Contributions/77.6.57.96|77.6.57.96]] 18:26, 2 July 2024 (CEST)

Latest revision as of 17:26, 2 July 2024

What if one wanted to export the skin and face textures OUT of the BG3 format?[edit source]

Like if someone wanted to make their tav in blender for private use outside of BG3. I’m trying yet ai cant figure out how to make the skin look normal 172.226.196.150 20:45, 23 March 2024 (CET)Reply[reply]

On Nexus someone made a collection of tools and shaders in Blender to apply those Texture easily. It's called "Volno's Texture Toolbox" https://www.nexusmods.com/baldursgate3/mods/4310?tab=description 77.6.57.96 18:26, 2 July 2024 (CEST)Reply[reply]