Ad placeholder
Maul +1: Difference between revisions
Jump to navigation
Jump to search
(Remove up-to-date template. (automated edit)) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{WeaponPage | {{WeaponPage | ||
| image = Maul PlusOne Icon.png | | image = Maul PlusOne Icon.png | ||
| controller icon = Maul PlusOne Unfaded.png | |||
| icon = Maul PlusOne Unfaded Icon.png | | icon = Maul PlusOne Unfaded Icon.png | ||
| description = {{Uncommon|Maul +1}} is an uncommon, lightly enchanted [[Mauls|maul]]. | | description = {{Uncommon|Maul +1}} is an uncommon, lightly enchanted [[Mauls|maul]]. |
Revision as of 17:46, 20 March 2024
Maul +1 is an uncommon, lightly enchanted maul.
A weapon of dwarven make: elegant, but strong enough to last several human lifetimes.
Properties
- Damage
- 2d6 + 1 (3~13) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 40 gp
-
UID
WPN_Maul_1UUID
7e8ef269-0e7b-4352-8828-89c5fced943c
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- * Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.