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Gargantuan Cleave: Difference between revisions

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| condition = Off Balance - Gargantuan Cleave
| condition = Off Balance - Gargantuan Cleave
| condition duration = 1
| condition duration = 1
| notes = *As with the regular cleave, the maximum number of targets hit by this action is 3, targeting the closest ones first.
| notes = *As with the regular [[Cleave]], the maximum number of targets hit by this action is 3, targeting the closest ones first.
*The Off Balance condition applied by this weapon is different from the regular {{Cond|Off Balance}} with the same name.
*The Off Balance condition applied by this weapon is different from the regular {{Cond|Off Balance}} with the same name.
**The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn.
**The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn.

Revision as of 16:07, 25 February 2024

Template:Up to date

Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.

Description

Swing your weapon with all your might. You can attack multiple targets, dealing bonus 1d6Damage TypesSlashingDRS damage, but become Off Balanced for Duration: 1 turn.

Properties

Cost
Action
Damage
1/2 Normal weapon damage
+
D6 Slashing.png 1d6 (1~6) Damage TypesSlashing
Details
Attack roll
AoE: 1.5 m / 5 ft (Cone)
Recharge: Short rest

Condition: Off Balance - Gargantuan Cleave

[[ Off Balance - Gargantuan Cleave

(Condition)| Off Balance - Gargantuan Cleave

]]

How to learn

Granted by the weapons:

Notes

  • As with the regular Cleave, the maximum number of targets hit by this action is 3, targeting the closest ones first.
  • The Off Balance condition applied by this weapon is different from the regular Off Balance Off Balance with the same name.
    • The condition is applied to oneself, and lasts until it's the individual's turn to attack again, not just until the end of the current turn.
  • The bonus damage applied by this weapon action will apply whether or not the weapon attack hits.
  • As of Patch #6, the tooltip shows this action applying full weapon damage when in fact it deals half the weapon damage.