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Reprimand: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Reprimand''' is a class action used by Steel Watcher (creature) when it is disarmed. | description = A pacifying strike that knocks the target {{Cond|Prone}}. | image = Generic Control.webp | concentration = | damage = 3d8 | damage modifier = Strength | damage type = Bludgeoning | attack roll = yes | recharge = | duration = | range = melee | range m = | range ft = | aoe = | aoe m = | aoe ft = | save = | save dc = | on save = | a...") |
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| damage modifier = Strength | | damage modifier = Strength |
Revision as of 11:52, 22 February 2024
Reprimand is a class action used by Steel Watcher (creature) when it is disarmed.
Description
A pacifying strike that knocks the target .
Properties
- Cost:
- Action
- Damage:
- 3d8 (3~24) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Steel Watcher (creature), and Hellfire Watcher