Ad placeholder
Warden of Vitality: Difference between revisions
Jump to navigation
Jump to search
m (Added damage type category) |
(added note of renaming) |
||
Line 58: | Line 58: | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = | | notes = | ||
* This spell has been renamed from '''Aura of Vitality''', which is its name in the tabletop version. | |||
| video = | | video = | ||
}} | }} |
Revision as of 11:58, 24 April 2024
Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with using only Bonus Actions for 10 turns.
Description
While this aura lasts, you can cast Bonus action to heal yourself or nearby allies by 2d6hit points.
as aProperties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Warden of Vitality
Duration: 10 turns
- Close enough to a friendly paladin to be healed with .
How to learn
Classes:
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 9: Paladin
- Class Level 10: Bard (via Magical Secrets)
Notes
- This spell has been renamed from Aura of Vitality, which is its name in the tabletop version.