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Wolf Heart: Difference between revisions

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(Patch 6 change, specified what the attack roll advantage is affecting.)
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{{Passive feature page
{{Passive feature page
| image = Rage Wolf Heart.webp
| image = Rage Wolf Heart.webp
| icon = Rage Wolf Heart Icon.webp
| summary = '''Wolf Heart''' is a passive feature that grants a {{Class|Wildheart}} a special version of {{SAI|Rage: Wolf Heart|Rage}} and another ability.
| summary = '''Wolf Heart''' is a passive feature that grants a {{Class|Wildheart}} a special version of {{SAI|Rage: Wolf Heart|Rage}} and another ability.
| description = While {{Cond|Rage|Raging}}, you can use {{SAI|Inciting Howl}}, and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within {{distance|m=2|ft=7}} of you.
| description = While {{Cond|Rage|Raging}}, you can use {{SAI|Inciting Howl}}, and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within {{distance|m=2|ft=7}} of you.

Revision as of 21:50, 30 March 2024

Rage Wolf Heart.webp

Wolf Heart is a passive feature that grants a Wildheart Wildheart a special version of Rage Rage and another ability.

Description

While Raging Raging, you can use Inciting Howl Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack rolls against enemies within 2 m / 7 ft of you.

How to learn

Classes:

Notes

  • The advantage to ally melee attack rolls is applied to weapons, unarmed hits, and unarmed spells like Shocking Grasp Shocking Grasp.