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Meazel: Difference between revisions
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| armour_class = 14 | | armour_class = 14 | ||
| hit_points = 68 | | hit_points = 68 | ||
| | | hit_points_tactician = 88 | ||
| image = Meazel Lil Guy.PNG | | image = Meazel Lil Guy.PNG | ||
| race = Meazel | | race = Meazel | ||
| size = Medium | | size = Medium | ||
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| feature2_mode = Balanced | | feature2_mode = Balanced | ||
| feature2_description = Automatically attack an enemy moving out reach | | feature2_description = Automatically attack an enemy moving out reach | ||
| action2_name = Shadow Teleport (Meazel) | | action2_name = Shadow Teleport (Meazel) | ||
}} | }} | ||
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{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}} | {{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}} | ||
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}. | Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}. | ||
==Attacks and Abilities== | |||
{{Feature box|name= Garrotte (Meazel)|image name=Unarmed Strike.webp|* Deal {{DamageInfo|3d6|Bludgeoning}} to a target, {{cond|Garrotted|garrotting}} and {{cond|Restrained|restraining}} it. | |||
{{Action}}}} | |||
{{Feature box|name= Shadow Teleport (Meazel)|image name=Shadow Teleportation.webp|* Teleport to an unoccupied, obscured location. If {{cond|Garrotted|garrotting}} a creature, it teleports with you. | |||
{{Action|bonus}}}} | |||
== External Links == | == External Links == | ||
{{FRWiki|Meazel|long}} | {{FRWiki|Meazel|long}} | ||
[[Category:Creatures]] | [[Category:Creatures]] | ||
[[Category:Humanoids]] | |||
[[Category:Stubs]] | [[Category:Stubs]] | ||
{{NavCreatures}} |
Revision as of 14:57, 16 March 2024
Meazel | |||||||||||||
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Medium Humanoid | |||||||||||||
Level 5 Meazel | |||||||||||||
Stats | |||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Weight | 75 kg (150 lb) | ||||||||||||
Initiative | 4 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m/40ft | ||||||||||||
| Automatically attack an enemy moving out reach |
Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with and teleporting them deep into the shadow curse.
Overview
“ | Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims. |
„ |
— in-game racial description |
Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.
Attacks and Abilities
External Links
Meazel on the Forgotten Realms Wiki