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Heat (Condition): Difference between revisions

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(Added properties and empty notes field (using bot))
(I added the "Items that grant heat" section, which was basically just transcribing the info from "Sources of Heat" into a more readable format. I'm new to this wiki though and I couldn't figure out how to link to the images of the items like the other condition pages so I hope that I've done this in a way that that's possible for a better editor to add that and I haven't screwed it up too badly.)
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== Items that grant Heat ==
Equipment:
* [[Cinder Shoes]]: Whenever you [[Burning (Condition)|Burn]] an enemy, you gain 2 turns of [[Heat (Condition)|Heat]].
* [[Fireheart]]: Whenever you take [[Fire]] damage dealt by another creature, you gain 2 turns of [[Heat (Condition)|Heat]].
* [[Thermoarcanic Gloves]]: Whenever you deal [[Fire]] damage, you gain 2 turns of [[Heat (Condition)|Heat]]
* [[Ring of Self Immolation]]:Once per short rest you may set yourself on fire as a [[Resources#Common%20resources|Bonus action]] to gain [[Heat (Condition)|Heat]] for 2 turns
Weapons:
* [[Thermodynamo Axe]]: Whenever you deal damage with this weapon, you gain 2 turns of [[Heat (Condition)|Heat]].
* [[Hellfire Greataxe]]: Whenever you deal damage with this weapon, you gain 2 turns of [[Heat (Condition)|Heat]].
* [[Markoheshkir]]: When the wielder deals [[spell]] damage with the [[Flame of Wrath]] variant of [[Kereska's Favour]] active, they gain 1 turn of [[Heat (Condition)|Heat]].

Revision as of 13:13, 7 March 2024

  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next spell or attack.
  • Heat has a maximum Duration: 7 turns.

Properties

Stack ID Stack ID: MAG_FIRE_HEAT

Loses duration Loses duration: start of turn

If already applied If already applied: add to duration

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_FIRE_HEAT, only one of these can be applied at the same time:

Condition Effects

Heat (Condition) Heat

  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.

Sources of Heat

Items that grant Heat

Equipment:

  • Fireheart: Whenever you take Fire damage dealt by another creature, you gain 2 turns of Heat.

Weapons: