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Mage Hand Legerdemain: Difference between revisions

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{{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page
{{ up to date | 2023-09-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page
| summary = '''Mage Hand Legerdemain''' is an {{Class|Arcane Trickster}} passive feature. This ability enhances your Mage Hand, allowing it to carry out additional tasks.
| summary = '''Mage Hand Legerdemain''' is an {{Class|Arcane Trickster}} passive feature. This ability enhances your Mage Hand, allowing it to carry out additional tasks.
| description = Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.
| description = Your mage hand can stow away or retrieve objects carried by other creatures and use [[Thieves' Tools]] at range.
* There is no longer a time limit, and the Mage Hand lasts forever until destroyed or dismissed.
* There is no longer a time limit, and the Mage Hand lasts forever until destroyed or dismissed.
* The Mage Hand is now permanently [[Invisible (Condition)|Invisible]].
* The Mage Hand is now permanently [[Invisible (Condition)|Invisible]].
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| condition = Invisible
| condition = Invisible
| class learns at level 3 = Arcane Trickster
| class learns at level 3 = Arcane Trickster
| notes = * This is probably the best tool to scout safely, as long are there are no creature with {{SAI|See Invisibility (Condition)|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (Class Action)|Fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
| notes =
* Despite the description, the mage hand doesn't actually seem to be able to use [[Thieves' Tools]] to pick locks as of patch 6 / hotfix 20.
* This is probably the best tool to scout safely, as long are there are no creature with {{SAI|See Invisibility (Condition)|See Invisibility}}, which is fairly rare. One can scout an entire area thanks to the Mage Hand's {{SAI|Fly (Class Action)|Fly}} which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
* An effective use of the hand is to use it to throw objects or potions in battle. Dropping an item on the ground for the hand to throw does not cost an action.
* An effective use of the hand is to use it to throw objects or potions in battle. Dropping an item on the ground for the hand to throw does not cost an action.
}}
}}
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{{RogueNavbox}}

Revision as of 14:23, 6 March 2024

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Mage Hand.webp

Mage Hand Legerdemain is an Arcane Trickster Arcane Trickster passive feature. This ability enhances your Mage Hand, allowing it to carry out additional tasks.

Description

Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.

  • There is no longer a time limit, and the Mage Hand lasts forever until destroyed or dismissed.
  • The Mage Hand is now permanently Invisible.

Condition: Invisible

Invisible Invisible

Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.

How to learn

Classes:

Notes

  • Despite the description, the mage hand doesn't actually seem to be able to use Thieves' Tools to pick locks as of patch 6 / hotfix 20.
  • This is probably the best tool to scout safely, as long are there are no creature with See Invisibility See Invisibility, which is fairly rare. One can scout an entire area thanks to the Mage Hand's Fly Fly which makes it able to go to places otherwise very difficult to reach, as long as one can make the camera see the ground level of that place.
  • An effective use of the hand is to use it to throw objects or potions in battle. Dropping an item on the ground for the hand to throw does not cost an action.