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Barton: Difference between revisions
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(Add attacks, loot, and correct statistics) |
(infobox) |
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| image = Barton.png | | image = Barton.png | ||
}} | }} | ||
{{ | {{Infobox statistics | ||
|name = Barton | | name = Barton | ||
|image= | | image = Barton.png | ||
| | | size = Medium | ||
| | | type = Humanoid | ||
| | | race = [[Human]] | ||
| | | class = [[Rogue]] | ||
| | | armour_class = 13 | ||
| | | hit_points = 15 | ||
| | | hit_points_tactician = 19 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 60 | ||
| | | weight_lb = 120 | ||
| | | level = 2 | ||
| | | str = 10 | ||
| | | dex = 15 | ||
| | | con = 10 | ||
| | | int = 11 | ||
| | | wis = 10 | ||
| | | cha = 10 | ||
| | | dex_save_proficiency = yes | ||
| | | int_save_proficiency = yes | ||
}} | |||
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. He is instantly hostile to the player as he spots them. | |||
==Attacks== | ==Attacks== | ||
Line 63: | Line 63: | ||
*[[Alchemist's Fire]] (will not drop if already used) | *[[Alchemist's Fire]] (will not drop if already used) | ||
{{ | {{Overgrown Ruins}} | ||
[[Category: Humans]] | [[Category: Humans]] | ||
[[Category: Humanoids]] | [[Category: Humanoids]] | ||
Revision as of 09:23, 10 February 2024
Barton | |||||||||||||
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Medium Humanoid | |||||||||||||
Level 2 Rogue Human | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 60 kg (120 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Barton is one of the bandits raiding the Overgrown Ruins dungeon in Act One. He is instantly hostile to the player as he spots them.
Attacks
Loot
- 1-4 Gold Pieces
- Basic Poison
- Shortbow
- Torch
- Leather Armour
- Alchemist's Fire (will not drop if already used)