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Wolf Heart: Difference between revisions
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(Patch 6 change, specified what the attack roll advantage is affecting.) |
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| description = While {{Cond|Rage|Raging}}, you can use {{SAI|Inciting Howl}}, and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within {{distance|m=2|ft=7}} of you. | | description = While {{Cond|Rage|Raging}}, you can use {{SAI|Inciting Howl}}, and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within {{distance|m=2|ft=7}} of you. | ||
| class learns at level 3 = Wildheart | | class learns at level 3 = Wildheart | ||
| notes = *The advantage to ally melee attack rolls is applied to weapons, unarmed hits, and unarmed spells like {{sai|Shocking Grasp}}. | |||
}} | }} |
Revision as of 14:53, 16 February 2024
Wolf Heart is a passive feature that grants a a special version of and another ability.
Description
While , you can use , and your allies have Advantage on melee Attack rolls against enemies within 2 m / 7 ft of you.
How to learn
Classes:
- Class level 3: Wildheart
Notes
- The advantage to ally melee attack rolls is applied to weapons, unarmed hits, and unarmed spells like .