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Battleaxe +1: Difference between revisions
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(Added damage type category) |
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| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = 1d10 + 1 | | versatile damage = 1d10 + 1 | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.9 | | weight kg = 1.9 | ||
| weight lb = 3.8 | | weight lb = 3.8 | ||
| price = | | price = 65 | ||
| uid = WPN_HUM_Battleaxe_A_1 | | uid = WPN_HUM_Battleaxe_A_1 | ||
| uuid = c17ee133-cbb5-418f-88be-5ef27991cf50 | | uuid = c17ee133-cbb5-418f-88be-5ef27991cf50 |
Revision as of 10:44, 20 January 2024
Battleaxe +1 is an uncommon, lightly enchanted (+1) variant of the Battleaxes family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
The intricate engravings on this axe's blade and handle make plain the skill of its smith.
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength modifier Slashing
- Two-handed damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.9 kg / 3.8 lb
- Price: 65 gp
-
UID
WPN_HUM_Battleaxe_A_1UUID
c17ee133-cbb5-418f-88be-5ef27991cf50
Weapon actions
If you have proficiency, equip in main hand to gain:
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
- Lacerate ()
Slash at your target's vital points to make it .
- Maiming Strike ()
Possibly your target. They can't move.
Where to find
- * Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.