Ad placeholder
Maul: Difference between revisions
Jump to navigation
Jump to search
(Added damage type category) |
(Moved Tenacity to Weapon actions to be in-line with the rest of the weapon templates) |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-09-28 }} | {{ up to date | 2023-09-28 }} | ||
{{WeaponPage | {{WeaponPage | ||
| image = Maul Faded.png | |||
| image = Maul Faded.png | |||
| icon = Maul Unfaded Icon.png | | icon = Maul Unfaded Icon.png | ||
| uid = WPN_HUM_Maul_A_0 | | uid = WPN_HUM_Maul_A_0 | ||
Line 8: | Line 7: | ||
| description = '''Maul''' is a common variant of the [[Mauls]] family of weapons. | | description = '''Maul''' is a common variant of the [[Mauls]] family of weapons. | ||
| seo description = Maul is a common variant of the Mauls family of weapons. | | seo description = Maul is a common variant of the Mauls family of weapons. | ||
| quote = | | quote = Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale. | ||
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale. | | category = martial | ||
| category = martial | | melee or ranged = melee | ||
| melee or ranged = melee | | handedness = two-handed | ||
| handedness = two-handed | | type = Mauls | ||
| type = Mauls | | rarity = common | ||
| rarity = common | | enchantment = | ||
| enchantment = | | damage = 2d6 | ||
| damage = 2d6 | | damage type = Bludgeoning | ||
| damage type = Bludgeoning | | versatile damage = | ||
| versatile damage = | | extra damage = | ||
| extra damage = | | range = | ||
| range = | | range m = | ||
| range m = | | range ft = | ||
| range ft = | |||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
Line 32: | Line 29: | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 4.5 | | weight kg = 4.5 | ||
| weight lb = 9.0 | | weight lb = 9.0 | ||
| price = 40 | | price = 40 | ||
| uid = WPN_Maul | | uid = WPN_Maul | ||
| uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d | | uuid = 5487ceb4-b009-46ae-8ed6-cd3baaf0a18d | ||
| special = | | special = | ||
| weapon actions = Backbreaker, Concussive Smash, Tenacity | |||
| weapon actions = Backbreaker, Concussive Smash | | where to find = | ||
| where to find = | |||
| notes = | | notes = | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] | [[Category:Sources of Piercing damage]] |
Revision as of 19:16, 26 February 2024
Maul is a common variant of the Mauls family of weapons.
Hammers like this are used in many dwarven competitions, testing who can throw them the farthest while enduring the most ale.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 40 gp
-
UID
WPN_MaulUUID
5487ceb4-b009-46ae-8ed6-cd3baaf0a18d
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).