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Shadow-Cursed Undead (Condition): Difference between revisions
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* Those who die in the shadows are cursed to remain there forever. | * Those who die in the shadows are cursed to remain there forever. | ||
* These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{DamageType|Necrotic}} damage and cannot use [[Spell]]s or [[Weapon Actions]]. | * These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{DamageType|Necrotic}} damage and cannot use [[Spell]]s or [[Weapon Actions]]. | ||
| stack id = SCL_SHADOW_CURSE_UNDEAD | |||
* Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | | stack type = ignore | ||
| properties = DisableOverhead, DisableCombatlog, DisablePortraitIndicator, ApplyToDead, LoseControl, IgnoreResting | |||
| notes = * Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | |||
* Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | * Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | ||
}} | }} |
Revision as of 08:28, 14 May 2024
- Those who die in the shadows are cursed to remain there forever.
- These undead have reduced Hit Points and Strength, are Resistant to Necrotic damage and cannot use Spells or Weapon Actions.
Properties
SCL_SHADOW_CURSE_UNDEAD
: don't apply :
Notes
- Attacks by affected entities deal an additional 2d4+2Necrotic damage.
- Creature type and race are changed to undead zombie. Reverts back to original type and race when creature loses this condition.
Conditions with the same stack ID
Conditions with the stack ID SCL_SHADOW_CURSE_UNDEAD
, only one of these can be applied at the same time:
Condition | Effects |
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