Ad placeholder

Disguise Self: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added info about the spell's usage as a Dark Urge under "Notes" section)
(Added a note about the impact on Brand of the Absolute)
Line 68: Line 68:
* This does not grant the disguise's racial features. For example, a [[Halfling]] disguised as a [[Wood Elf]] will still only have 7.5 m movement speed
* This does not grant the disguise's racial features. For example, a [[Halfling]] disguised as a [[Wood Elf]] will still only have 7.5 m movement speed
* As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the {{Cond|Fugitive}} Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like
* As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the {{Cond|Fugitive}} Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like
* Disguise self allows one to bypass race restrictions on items and use race-specific dialogue in NPC interactions
* Disguise Self allows one to bypass race restrictions on items and use race-specific dialogue in NPC interactions
* Using this spell as [[The Dark Urge (Origin)]] results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance
* Using this spell as [[The Dark Urge (Origin)]] results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance
* Disguise Self disables effects that require [[Brand of the Absolute]] to trigger, such as [[Gloves of Power]].
| video =  
| video =  
}}
}}

Revision as of 00:50, 15 January 2024

See also: Seeming, a more powerful version of this spell.
Disguise Self.webp

Disguise Self is a level 1 illusion spell. This spell allows spellcasters to temporarily change their appearance. While active, gain access to the action Dispel Disguise Dispel Disguise to end the effect.

Description

Magically change all aspects of your appearance.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: Self
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

Condition: Disguise Self

Disguise Self Disguise Self

Duration: Until Long rest

  • Appearance is entirely changed.

How to learn

Classes:

Feats:

Granted by the following items:

Other ways to learn:

Notes

  • The version granted by Mask of the Shapeshifter is called Shapeshift Shapeshift and does not cost any spell slots
  • Can be used to gain race specific bonuses on equipment and dialogue options if the player disguises as the corresponding race
  • Since the spell changes Creature Size it can be used to fit through some entrances with size requirements
  • Allows using Speak with Dead Speak with Dead on creatures you've killed yourself
  • This does not grant the disguise's racial features. For example, a Halfling disguised as a Wood Elf will still only have 7.5 m movement speed
  • As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the Fugitive Fugitive Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like
  • Disguise Self allows one to bypass race restrictions on items and use race-specific dialogue in NPC interactions
  • Using this spell as The Dark Urge (Origin) results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance
  • Disguise Self disables effects that require Brand of the Absolute to trigger, such as Gloves of Power.

External Links