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Disguise Self: Difference between revisions
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(Added info about the spell's usage as a Dark Urge under "Notes" section) |
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* This does not grant the disguise's racial features. For example, a [[Halfling]] disguised as a [[Wood Elf]] will still only have 7.5 m movement speed | * This does not grant the disguise's racial features. For example, a [[Halfling]] disguised as a [[Wood Elf]] will still only have 7.5 m movement speed | ||
* As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the {{Cond|Fugitive}} Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like | * As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the {{Cond|Fugitive}} Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like | ||
* Disguise | * Disguise Self allows one to bypass race restrictions on items and use race-specific dialogue in NPC interactions | ||
* Using this spell as [[The Dark Urge (Origin)]] results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance | * Using this spell as [[The Dark Urge (Origin)]] results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance | ||
* Disguise Self disables effects that require [[Brand of the Absolute]] to trigger, such as [[Gloves of Power]]. | |||
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Revision as of 00:50, 15 January 2024
- See also: Seeming, a more powerful version of this spell.
Disguise Self is a level 1 illusion spell. This spell allows spellcasters to temporarily change their appearance. While active, gain access to the action to end the effect.
Description
Magically change all aspects of your appearance.
Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
Condition: Disguise Self
How to learn
Classes:
- Class Level 1: Bard, Sorcerer, Wizard, Trickery Domain (Domain Spell), and Draconic Bloodline (Gold/Fire Ancestry)
- Class Level 3: Arcane Trickster, Eldritch Knight, and Gloom Stalker
Granted by the following items:
Other ways to learn:
- Granted to s who choose the Eldritch Invocation at level 2+.
Notes
- The version granted by Mask of the Shapeshifter is called and does not cost any spell slots
- Can be used to gain race specific bonuses on equipment and dialogue options if the player disguises as the corresponding race
- Since the spell changes Creature Size it can be used to fit through some entrances with size requirements
- Allows using on creatures you've killed yourself
- This does not grant the disguise's racial features. For example, a Halfling disguised as a Wood Elf will still only have 7.5 m movement speed
- As of Patch 5, you can escape each prison once per character making use of this spell. As long as your appearance changes after being jailed (Commit a crime while disguised, then dispelling the effect while in jail, or vice versa), having the Condition won't cause guards to spot you. Dispelling the effect before the Fugitive Condition ends will make guards able to recognize you. If you try to escape the same prison more than once using this method, then this will cause guards to spot you no matter what you look like
- Disguise Self allows one to bypass race restrictions on items and use race-specific dialogue in NPC interactions
- Using this spell as The Dark Urge (Origin) results in the character losing the "Dark Urge" tag in the Additional Traits section of the Character Sheet, removing the ability to see and choose those prompts until they revert to their original appearance
- Disguise Self disables effects that require Brand of the Absolute to trigger, such as Gloves of Power.