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The Watcher's Guide: Difference between revisions

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m (Added damage type category)
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| type = Spears  
| type = Spears  
| rarity = uncommon
| rarity = uncommon
| enchantment =
| damage = 1d6  
| damage = 1d6  
| damage type = Piercing  
| damage type = Piercing  
| versatile damage = 1d8  
| versatile damage = 1d8  
| extra damage =
| range m =
| range ft =
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield = yes
| can't dual wield = yes
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| where to find =  
| where to find =  
* Found in a trapped sarcophagus in the [[Dank Crypt]] {{Coords|293|-323}}.  
* Found in a trapped sarcophagus in the [[Dank Crypt]] {{Coords|293|-323}}.  
| notes = * Death's Promise doesn't trigger when missing when the spear is thrown
}}
}}


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==Notes==
[[Category:Sources of Piercing damage]]
* Death's Promise doesn't trigger when missing when the spear is thrown

Revision as of 10:31, 20 January 2024

Template:Up to date

The Watcher's Guide image

The Watcher's Guide is an uncommon special variant of the Spears family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.

Description Icon.png

Time has dampened this spear's sheen, but the centre glows a faint blue. The magic it exudes feels old, terrible... and divine. The spear was given to its previous owner for his unerring loyalty - even after death.

Properties

One-handed damage
Two-handed damage
Details
Spears Spears
Rarity: Uncommon
Enchantment: None
 Versatile
Thrown Thrown
 Can't Dual Wield
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 200 gp
UID CHA_CompassSpear
UUID 7fdf8022-629a-4b34-b0c0-3295bfb2903d

Special

The holder of this item gains:

Death's Promise
When the spear misses its target, the wielder's next Attack roll against that target gains True Strike True Strike.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Condition: True Strike

True Strike True Strike

Duration: 2 turns

Where to find

  • * Found in a trapped sarcophagus in the Dank Crypt X: 293 Y: -323.

Notes

  • Death's Promise doesn't trigger when missing when the spear is thrown

Gallery