Ad placeholder
Spellmight: Difference between revisions
Jump to navigation
Jump to search
(Fixed minor spelling error) |
mNo edit summary |
||
Line 5: | Line 5: | ||
| toggleable = yes | | toggleable = yes | ||
| granted by items = Spellmight Gloves | | granted by items = Spellmight Gloves | ||
| notes = The Spellmight passive will add it's damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them. | |||
}} | }} |
Revision as of 08:29, 30 January 2024
Spellmight is a toggleable passive feature that allows a caster to steady their hand, dealing excellent damage if it hits,
Description
When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional 1d8 damage.
Details
- Toggleable
How to learn
Granted by the equipment:
Notes
The Spellmight passive will add it's damage to any smites that count as spells (all except Divine Smite) while not applying the -5 to hit penalty to them.