Ad placeholder
Rush Attack: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Category:ActionsCategory:Weapon Actions frameless|right '''Rush Attack''' is a Weapon Action. This action is available to characters that are proficient in and are wielding a Glaive, [Halberds|Halberd]], Longsword, Pike, Spear or Trident in their main hand. == Description == Charge forward and attack the first enemy in your way, possibly...") |
No edit summary |
||
Line 11: | Line 11: | ||
* Damage: {{DamageInfo | 1d4 | Piercing | modifier = melee }} | * Damage: {{DamageInfo | 1d4 | Piercing | modifier = melee }} | ||
* {{Attack Roll}} | * {{Attack Roll}} | ||
* {{Range| | * {{Range|m=9|ft=30}} | ||
* {{SavingThrow|STR}} to avoid [[Conditions#Off Balance|Off Balance]] | * {{SavingThrow|STR}} to avoid [[Conditions#Off Balance|Off Balance]] | ||
* {{Recharge|Short Rest}} | * {{Recharge|Short Rest}} |
Revision as of 17:29, 11 April 2023
Rush Attack is a Weapon Action. This action is available to characters that are proficient in and are wielding a Glaive, [Halberds|Halberd]], Longsword, Pike, Spear or Trident in their main hand.
Description
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
Properties
- Damage: 1d4 (1~4) + Strength modifier Piercing
- Attack roll
- Range: 9 m / 30 ft
- Strength saving throw to avoid Off Balance
- Recharge: Short rest
Off Balance |
Duration: 2 turns
|