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Rage (Condition): Difference between revisions
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* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects. | * Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects. |
Revision as of 15:40, 9 March 2024
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Notes
- The unarmed damage bonus is not listed in the in-game tooltip.