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Hellrider Cleric: Difference between revisions
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{{ | {{Infobox character | ||
|name | | name = Hellrider Cleric | ||
| | | image = Hellrider Cleric.jpg | ||
| | | race = [[Asmodeus Tiefling]] | ||
| | | level = 10 | ||
| faction = [[Hellriders]] | |||
| | | modules = | ||
{{Infobox statistics | |||
| | | child = yes | ||
| size = Medium | |||
| | | type = Humanoid | ||
| | | hit_points = 102 | ||
| armour_class = 21 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 75 | |||
|type | | weight_lb = 150 | ||
| | | hiddenlevel = 10 | ||
| | | str = 12 | ||
| | | dex = 14 | ||
| | | con = 15 | ||
| | | int = 10 | ||
| | | wis = 18 | ||
| | | cha = 12 | ||
| | | wis_save_proficiency = yes | ||
| | | cha_save_proficiency = yes | ||
| resistant1 = Fire | |||
| condition1_name = Freedom of Movement | |||
| | | condition1_description = Movement Speed can't be reduced by and immune to paralysis and restrained. | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||
| | | feature2_name = Hellish Resistance | ||
| | | feature2_description = Grants resistance to fire damage. | ||
| feature3_name = Superior Plate (-1) | |||
| | | feature3_description = Reduces piercing damage by 1. | ||
| | | feature3_item = Half Plate Armour +1 | ||
| feature4_name = Opportunity Attack | |||
| | | feature4_description = Automatically attack an enemy moving out of your reach. | ||
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}} | }} | ||
}} | |||
'''Hellrider Cleric''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]]. | '''Hellrider Cleric''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]]. | ||
Revision as of 10:22, 13 February 2024
Hellrider Cleric | |||||||||||||
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Level 10 | |||||||||||||
Information | |||||||||||||
Race | Asmodeus Tiefling | ||||||||||||
Faction | Hellriders | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 21 | ||||||||||||
Hit points | 102 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Conditions | |||||||||||||
| Movement Speed can't be reduced by and immune to paralysis and restrained. | ||||||||||||
Features | |||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| Grants resistance to fire damage. | ||||||||||||
| Reduces piercing damage by 1. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Hellrider Cleric is summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.
Spells and Abilities
Notes
- Summonable as an ally through Tiefling Refugees in Act One and saves Zevlor from Mind Flayer Colony in Act Two. variant if the player sides with