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The Sparky Points: Difference between revisions

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| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Reward for rescuing [[Counsellor Florrick]] from the burning inn of [[Waukeen's Rest]] during the quest [[Rescue the Grand Duke]]. One of three possible rewards for this quest, the other two being [[The Joltshooter]] and [[The Spellsparkler]].
Reward for rescuing [[Counsellor Florrick]] from the burning inn of [[Waukeen's Rest]] during the quest [[Rescue the Grand Duke]]. One of three possible rewards for this quest, the other two being [[The Joltshooter]] and [[The Spellsparkler]].
| notes = * Electric Blood does NOT generate lightning charges when the trident  is used as a throwing weapon.
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== Notes ==
* Electric Blood does NOT generate lightning charges when the trident  is used as a throwing weapon
==Gallery==
==Gallery==
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[[Category:Sparkstruck Equipment]]
[[Category:Sparkstruck Equipment]]
[[Category:Sources of Piercing damage]]
[[Category:Sources of Lightning damage]]

Revision as of 08:58, 20 January 2024

Template:Up to date

The Sparky Points image

The Sparky Points is a rare Trident that allows the wielder to generate Lightning Charges upon dealing damage with this weapon.

Description Icon.png

When Yrre the Sparkstruck was asked why they'd created a trident twice their size, they simply replied, 'The question is - why not create another weapon with spikes like lightning bolts?'

Properties

One-handed damage
Two-handed damage
Details
Tridents Tridents
Rarity: Rare
Enchantment: None
 Versatile
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 390 gp
UID MAG_ChargedLightning_Trident
UUID cfdc8fdc-9f59-415f-8098-70035585eadb

Special

The holder of this item gains:

Electric Blood
When the wielder deals damage using this weapon, they gain 2 Lightning Charges Lightning Charges.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Disarming Strike Disarming Strike ()

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Where to find

Notes

  • Electric Blood does NOT generate lightning charges when the trident is used as a throwing weapon.

Gallery