Ad placeholder
Piercing Strike: Difference between revisions
Jump to navigation
Jump to search
m (Added links to creature type page) |
No edit summary |
||
Line 4: | Line 4: | ||
== Description == | == Description == | ||
Stab an enemy and possibly inflict | Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''. | ||
== Properties == | == Properties == |
Revision as of 18:38, 16 July 2023
Piercing Strike is a Weapon Action. This action is available to characters that are proficient in and are wielding a Pike, Rapier, Shortsword, or Trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
- Damage: Normal Weapon Damage
- Attack roll
- Melee: 1.5 m / 5 ft (Inherits Weapon Range)
- Constitution saving throw to avoid Gaping Wounds
- Recharge: Short rest
Gaping Wounds |
Duration: 2 turns
|