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| data10 = Str +2, Dex +2, Int +3 | | data10 = Str +2, Dex +2, Int +3 | ||
| | | header11 = Resistances | ||
| | | label12 = Immune | ||
| data12 = {{damage color|Fire}} | |||
| label13 = | | label13 = Resistant | ||
| data13 = | | data13 = {{damage color|Cold}} | ||
| | | label14 = Vulnerable | ||
| data14 = {{damage color|Slashing}}}} | |||
| | | header15 = Conditions | ||
| | | label16 = Stuff | ||
| data16 = Stuff | |||
| | | header17 = Features | ||
| | |||
| label18 = Stuff | |||
| data18 = Stuff | |||
| header19 = Actions | |||
| label20 = Melee Weapon Attack | |||
| data20 = +{{#expr: (({{{str|14}}} - 10) / 2) {{{proficiency_bonus|+2}}}}} to hit for 1d8 + {{#expr: (({{{str|14}}} - 10) / 2)}} Piercing damage. | |||
}} | }} |