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Ghast: Difference between revisions
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|poison=Immune | |poison=Immune | ||
|necrotic=Double | |necrotic=Double | ||
|passive= | |conditions={{CON|Sacred Defiance Aura}}|passive= | ||
{{PAS|Opportunity Attack}} | {{PAS|Opportunity Attack}} | ||
{{PAS|Darkvision (Passive Feature)|Darkvision}} | {{PAS|Darkvision (Passive Feature)|Darkvision}} | ||
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==About ghasts == | ==About ghasts == | ||
{{ | {{Q|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.|author=in-game racial description}} | ||
Ghasts are | Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes. | ||
==Attacks and abilities== | ==Attacks and abilities== | ||
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}} | }} | ||
==External links== | |||
== External links == | |||
{{FRWiki|Ghast|long}} | {{FRWiki|Ghast|long}} | ||
[[Category: Undead]][[Category:Non-playable races]] | [[Category: Undead]][[Category:Non-playable races]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 13:30, 31 December 2023
Ghast | |||||||
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Stats | |||||||
Level 6 | |||||||
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Race | Ghast | ||||||
Type | Undead | ||||||
HP | 53; 68TTactician | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 70kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +3 | ||||||
Conditions | |||||||
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Passive features | |||||||
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Resistances | |||||||
Character information | |||||||
Location | Rosymorn Monastery Cazador's Dungeon | ||||||
Allies | Undead | ||||||
Experience on kill | 90 | ||||||
Ghasts are an undead non-playable race and creature in Baldur's Gate 3. They can be found near Rosymorn Monastery and in Cazador's Dungeon.
About ghasts
“ | Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands. |
„ |
— in-game racial description |
Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.
Attacks and abilities
External links
Ghast on the Forgotten Realms Wiki