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Ghast: Difference between revisions

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|poison=Immune
|poison=Immune
|necrotic=Double
|necrotic=Double
|passive=
|conditions={{CON|Sacred Defiance Aura}}|passive=
{{PAS|Opportunity Attack}}
{{PAS|Opportunity Attack}}
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Darkvision (Passive Feature)|Darkvision}}
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==About ghasts ==
==About ghasts ==
{{quote|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.}}
{{Q|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.|author=in-game racial description}}
Ghasts are a more powerful variant of [[Ghoul]]s, with similar attacks and appearances. They have the unique ability to weaponise their stench and cause {{cond|Nauseous|nausea}} in foes.
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.


==Attacks and abilities==
==Attacks and abilities==
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}}
}}


==Permanent conditions==
==External links==
{{Condition | Sacred Defiance Aura}}
 
== External links ==
{{FRWiki|Ghast|long}}
{{FRWiki|Ghast|long}}


[[Category: Undead]][[Category:Non-playable races]]
[[Category: Undead]][[Category:Non-playable races]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 13:30, 31 December 2023

Ghast
Ghast.png
Stats
Level 6

STR

16
(+3)

DEX

17
(+3)

CON

10

INT

11

WIS

10

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Ghast
Creature Type Icon.png  Type Undead
HP Icon.png  HP 53; 68TTactician
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 70kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Conditions
Passive features
Resistances
Resistant to all NecroticImmune to all Poison
Character information
Location Rosymorn Monastery
Cazador's Dungeon
Allies Undead
Experience on kill 90

Ghasts are an undead non-playable race and creature in Baldur's Gate 3. They can be found near Rosymorn Monastery and in Cazador's Dungeon.

About ghasts

Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.
in-game racial description

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Attacks and abilities

Generic Physical.webp
Claws Claws ()

Lash out with deadly claws and possibly Paralyse Paralyse the target.

CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self
Recharge: per battle

External links

Ghast on the Forgotten Realms Wiki